Chapter Quiz: OpenGL Fundamentals

OpenGL Fundamentals

Complete this assessment with 100% score to master this chapter.

01What does OpenGL stand for?

02In 'Modern OpenGL', which approach is used instead of the deprecated glBegin/glEnd?

03Which language is used to write OpenGL shaders?

04What is a 'VBO' (Vertex Buffer Object)?

05Which OpenGL function is typically used to clear the screen?